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omi_action_items

11 rows where conversation_id = "91430c4d-8277-470e-b8e6-8b15f63d7125"

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id ▼ conversation_id description
48 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Have OpenClaw scan the internet and generate 10 fast-to-monetize business ideas
49 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Set up OpenClaw to generate a morning report with most viable business plan
50 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Get OpenClaw working reliably on your own machine
51 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Research how to get multiple OpenClaw agents talking to each other
52 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Download, compile, and run the Unity game locally to understand current state
53 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Create and run a Unity build of the game on your iPhone to test singing
54 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Review the AI investor report and validate feasibility of the proposed AI usage
55 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Analyze and help solve the MusicXML to Unity note rendering and timing issues
56 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Investigate local machine-learning model options for real-time pitch detection
57 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Check whether the game repo includes 3D character models and rigged animations
58 Jake and Team Plan AI-Powered Music Game 91430c4d-8277-470e-b8e6-8b15f63d7125 Text Ben the details and links for the Omi recorder and Oura Ring products

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CREATE TABLE omi_action_items (
    id INTEGER PRIMARY KEY AUTOINCREMENT,
    conversation_id TEXT NOT NULL,
    description TEXT,
    FOREIGN KEY (conversation_id) REFERENCES omi_conversations(id)
);
CREATE INDEX idx_omi_actions_conv ON omi_action_items(conversation_id);
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